On Saturday night we implanted another patch into the second update.
We introduced:
- Fast switch between casts! Use ctrl + arrows during the transmission to check
yourself.
- Added The Ancint Tombs Quest
- Fixed one very important bug and few less important ones
- Increasing the speed of server threads (for about 0.5%, not much)
- Draken's and Lizard's attacks were fixed. Their attacks are now as in real
tibia, we used tibia.wikia.com to fix that.
- Few spslls were fixed (we'll write about that in next news)
- New island added - Kalmos
Kalmos Kalmos isn't a
usual island! It is made for players below 150 level, new people that wish to
play here. Current;y there are 3 hunting grounds and we'll add more in next
update!
It's Saturday, it's time for advances! We only got 8 screens that really met our
requirements. Author of every screen received 150 premium points! Enjoy!
Narvia Advances Week #1
If you'd like your screen to appear on the website next week, you should visit
the Advances link in Events category. We're
waiting for your screens!
Posted by Asek
12 May 2012 - Introduction to Update #2
On Saturday at about 9:00 CET, an initial update will take place that will be an
introduction to a bigger update that will take place on Sunday.
We plan to implant some bonuses on Sunday, we hope they will improve your game
play :)
Here is a list that will be implanted within three days:
- New system of switching casts
- Speeding up t he server by over 5%
- New special island, only for players with level lower than 150
- Unprecedented until now, new OB arenas, more practical
- Fixes to errors reported via !bug
- Changes on the website (check highscores)
- New, permanent events, fixes to Forum Events
- The ancient tombs quest
- Fixes to some spells
And few other surprises that we'll write about soon.
Update on Saturday will be just an introduction because we have delays in some functions. Everything should be introduced until Tuesday and after that day you can expect a third update that will bring along other fixes and changes.
@Update. The first part of update is done. Speed and stability of the server were increased.
See you in game :-)
Posted by Asek
8 May 2012 - Update #1
Today we implanted some fixes to the previous update. Here are the changes:
- Increased the speed of the server of approx. 3%
- Cam system was disabled for some time because we want to optimize it more
- New save system was created, save for approx. 1500 players takes about half
second that's why it is imperceptible. In the worst situation (power failure),
the results of rollback will be very minimized. Save occurs every 2 minutes (it
is not a standard save, data on the website isn't saving, it will only work if a
crash will occur.
- Restart of few server threads, it should speed up the server. In case of any
problems with stability we'll need a new save system.
- We added everyone 1 hour of stamina (maximum you can have is 42h)
- Few connection fixes were added. To login to the server you have to write your
password information again or restart tibia (once).
We also want to encourage you to explore the new island Ebea. It is not a
normal island, to gain access to hunting grounds, you have to make some
missions. If you like this idea, more islands like this one will be created that
are much more bigger but have as much "mystery" as this one. Go and explore!
Ebea
We're also reminding you about the screens from (advances and also that by writing on our forum you can get free
premium points. Another thing we want to say to you is that Narvia broke
another world record! There were 1600 players online on the server and
over 1400 of them were active and over 150 players were on casts.
It gives us over 1550 active connections with the server. The fact is that this
amount of players caused small lags that's why we decreased the limit to approx.
1500. In this world of open tibia, it is still a huge amount of players that not
alot of servers can be proud of.
Thank you for being with us :-)
Posted by Asek
5 May 2012 - Before start
The starting time of narvia is very close! But before it I'd like to inform you about few things.
First of all, since the website started, we made many important changes:
- New subsites: commands, advances, forum events, Rules, first month.
- We updated the compiler to the newest version and we introduced solutions that we offer, the performance should increase by 2-3%.
- We fixed some debugs in Cam System but they still like to show up. It will be fixed in the future.
- We added global save. It wiill occur at 7:30 CET every two days.
- We modernized configuration of mysql which will increase the performance by 1-5%.
- We moved the whole website to HosTeam and we used a commercial www server, there should be no more problems with the website.
- We changed the price of AOL and bless.
There should be 1000 players at the start, we hope that the number can reach even 1500 players so to get the higher performance of Cam System it will be turned on for 1/10 of player. It doesn't take much CPU because it works on different rule but it's better to have that 0.5-1% of speed. It will be fully turned on approx. after one week. Currently we are recording the administration, leaders and vice leaders of the guilds. Cam System has still some debugs to fix but we'll take care of that later on after a deeper analysis. In case the server won't be able to hold high amount of player, we'll slowely decrease the maximum amount of players that can be online but we hope that this won't happen.
Due to the high amount of items that were ordered in sms shop, and there will be more of them, there might be a delay of few minutes after the start so that the server doesn't get overloaded.
I have to warn you now about the attacks or faults that can occur on the server. Just because we managed to fix all the problems that we had until now, there might be some new faults. We remind you that even tibia.com was attacked by such strong DDoS attacks that they gave out free blessings.
We ask you to take special care and use !save from time to time. Until the power doesn't fall or the whole dedicated server, there is no chance that there will be a rollback because we have our own system of early crash detection which performance is 90%.
The most vulnerable to attacks is the website. It might happen that the website won't work for some time. That's why we set an additional login server and mirror under a different address login.narvia.eu. If there is something wrong with the main website we ask you to use the one we gave you.
The server will work on full speed with co-operation with the newest systems. Despite the fact that they were tested before, we never know for sure, there might be a mass kick or lag but we will fix it as fast as possible. There was a huge progress in the diagnostic system as well.
Of course these are only pessimistic visions of the start, maybe this time everything will work perfectly. We're sure that there will be some errors within the first few hours but we'll fix them in the following update.
Until the next week we'll add many interesting systems and two new islands but those islands aren't normal. War Arenas for guilds will also be implanted but totally different than the ones you can see on other servers.
It is possible that we'll make some changes in vocation balance but we'll write about that in the future.
At the end, the most frequently asked questions:
- Will I drop items if I die with blessings? - Blesses give you 100% protection against dropping your equipment unless you have a red or black skull :)
- Where can I find trainers? - In every temple. In case of Thais, it is the right side of the temple.
- Are there any points for guilds? - No. The last ots that we gave out premium points was last year in June 2011 - narvia v6.
- Does training work on exit? - No. You will train for 15 minutes and after that you will be kicked. In the future we'll introduce a possibility of training on exit.
- What is the last exp stage? - x1.5 from 150 level.
- Are there crystal coins for level/at the start? - yes. 1cc for 20 level and 10cc for 100 level.
We hope that everything will go as we plan.
see you at 20:00 CET on the server! :-)
Posted by Narvia Team
1 May 2012 - Narvia v10
On 5th of May, at 20:00 a new edition of one of the most advanced and polished servers of all time will start - Narvia.Eu!
This time we're going a little bit into RPG and we focus on a long-term game play. The previous edition of narvia lasted for a long time if as for these days. We can safely say that it was the best OTS in a year 2012.: It was the first Open Tibia Server this year that had over 1000 active players online.
We hope that the changes that we'll introduce and our commitment to it will make this edition last even for much more longer and that more players will play. Who knows, maybe there won't be a need for a next edition?
Comparing to the last edition, pretty amount of stuff have been changed. The most important one is a high technological progress that we made in the server engine.
By introducing things like partial parallel calculation, working on few cores, optimization of the most important functions, creation of cam system and a system of early detection of crashes and lags currently makes our server the most developed server in the world. No one will have such a server in the meantime, and probably there will never be a similar one to our :)
Practical changes will provide a smoother game play, bigger stability and eliminating most of "rollbacks" that are pretty common on our competitor's servers.
The use of two SSD discs and one of the newest processors strongly increases the security and record of the server frequency and we can create new, unique systems at any time.
Not counting the technological engine development, there was a progress in the game itself. Most of the bugs were eliminated and map was fixed. Currently our mapper is at the stage of creating a new island that will pass the current ones with it's quality. Also special arenas are being created where guilds will be able to fight for the name of the best.
A website has also been changed. You can observe a new layout, new subtopics and its faster loading. We also laid out the most important functions on smaller servers which results that they don't depend on the way website works (eg. payment system).
Just to remind and for those people who haven't yet played on our server (there aren't many of those people), we present the server's most important functions:
- Powerfull Dedicated server - Our server is located on the highest standard machine in a HosTeam hosting company that is located in Warsaw. It provides a smooth game 24 hours per day.
- Guilds Chat - Chat available only for guild's leaders, you can easily set a battle with someone.
- Rapid Server Save - Unique save system that hugely decreases the possibility of any rollback.
- Large amount of quests - there aren't many servers that can offer the same amount of quests as we can. Almost every quest from tibia 8.6 works properly.
- Many raids and bosses - Over a dozen times per day you have a chance of facing a strong and rare monsters.
- Advanced protection system against hacking - Not many servers take care of player's security as we do. As long as you don't share your password with anyone or you won't loose access to your email - you are safe!
- Advanced Website - We own a high standard website which most servers can only dream about.
- Recommendation system - Recommend our server to a friend and receive 25% premium points that he'll buy!
- Friendly bug report - As a first server we introduced a command to report bugs !bug bug description. It allows for a fast bug report to administration.
- Fixed attact algorithm - We decided that many types of attacks have divergent hits, we changed them.
- Cam System - As a first server in the world we own a Cam System! It automatically records certain players and later on they can watch a history of their game using a special program.
- Cast System - We were the first real map that introduced this unique system on oru server. It works on similar basics as Tibia Cast and it allows others to watch players on the server in the current time.
- Animated / Normal spells - every player can choose in which way the spells are going to be displayed - in a normal way or animated way (using command /spells).
- Use of multithreading - Tests with multithreading were possitive on our test servers and we can introduce it to narvia. By this, our server is more efficient and it allows for a larger amount of players onlin without any side effects.
- Early Crash Detecting system - A test system that allows to eliminate the crashes. Its effectiveness on test server was over 90%.
- Many rankings - We have many rankings like addon rank, quest makers, powergamers, top online and others. Everyone can show their strong side!
- Distribution on smaller servers – To make most services work without being dependent on each other, we distributed them on few smaller servers in different locations. Currently narvia consist of 4 VPS servers and the main dedicated server.
- Long history and players recognition – Narvia exists since the beginning of 2010 and from that time it became one of the most known servers in Open Tibia in the world. Every edition here is another step forward to success and it never happened that players were injured in any way.
Those are the most important advantages of our server but still not all of them. We’re not going to mention things like “real paralyze” and “working wrath of emperor quest” as our competitors do because this is standard on our server ;)
As I wrote above, we’re going into the RPG style and a long-term server. Of course we’re not saying that this is a 100% RPG server because it is not. Our servers were always a mix and we’ll never change it.
This time the exp stage will be pretty low that will end at x1.5. Pretty low but let’s think: Even having exp x1.5 with a green stamina, you will have exp x2.25, and there is also more monsters on the map than on real tibia which makes that gaining levels will still be easier and faster than normally.
Many people don’t like that we have few additional island. We observed other servers with low exp stage and without any additional islands. With 500 players online, there were many complaints about the lack of empty hunting grounds. Due to this amount of new islands that we offer there will be more hunting grounds, much more. We hope to see over 1000 players at the start so they have to accommodate somewhere.
To create a server without any additional island but with 1000 players online, we would have to set a permanent exp stage to x1 because even players on real tibia complain about lack of free hunting grounds.
Another thing that we heard complaints about was hunting arenas. Some people would prefer to get rid of them but unfortunately it can’t happen. But we decided to compromise. Hunting arenas will be able to used only 2 hours per day and monsters there will appear not every 10 seconds but every 15 seconds. Getting rid of hunting arenas is impossible because our budget would suffer too much. Our costs aren’t only few hundred euros as some people think. Mappers, graphic designers, investments, administration and few servers that we have (currently 3 dedicated and 6 VPS) cost so much that some of you wouldn’t even imagine that. At the end, everything is made for you because due to all those costs, your game-play will improve! Please appreciate the donators because it’s them that keep game like Tibia and Open Tibia Servers alive.
In this edition we decided to break another record - we have 1500 euro to give out! within 3 months. We always pay out the prizes and we follow the rules. The previous winners of our contests can confirm that. We hope that this will increase your enthusiasm because there are no servers that offered such amount of money until now.
All information about the server can be found in Server Info tab. We also give our forum to your disposal where you can propose changes. If you have any proposals concerning for example exp stage then share them with us as fast as possibl because later on they we won’t be able to change them.
The website as well as the server is still in built mode. There will be some fixes introduced to the website as well as more descriptions of additional tabs. Everything should be done until Saturday. We’ll add another news just before the start concerning the first few days of being online, we ask you to check the website often!
For those who can’t wait for the start, we have a Recommendation System!. Using this you can advertise our server and gain 25% of premium points that will be bought by the person that registered on the website using your link. On the previous edition we gave out over 20000 free premium points! There will of course be cash prizes for the best advertisers but we’ll write about that later on. Don’t waste your time – advertise the server! :-)
If you’ll find a mistake on the website, report it here and grab some free premium points ;)
We encourage you to register your account today and wait for the start!